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AI Insights · Timothy · March 2025

Top 5 Slime Games Performance on Android in Chile, Q1 2025

Explore the performance trends of the top slime games on Android in Chile during Q1 2025, including downloads, revenue, and active users.

Top 5 Slime Games Performance on Android in Chile, Q1 2025

In the first quarter of 2025, the top slime games on the Android platform in Chile showcased varied performance in terms of downloads, revenue, and active users. According to Sensor Tower data, these trends provide a snapshot of the gaming landscape for slime enthusiasts.

Bruno – My Talking Slime Pet from Dramaton saw a steady increase in weekly revenue, peaking at $45 in late February. However, downloads experienced a decline from 7K to around 2.8K by the end of March, while active users decreased from 109.6K to 87.7K over the quarter.

Super Slime Simulator: DIY Art, another offering from Dramaton, had fluctuating revenues, with a high of $31 in mid-March. Downloads initially dipped but surged to over 5K by the end of the quarter. Active users also increased, reaching nearly 9.8K by March's end.

Super Big Slime: Black Hole 3D by Supercent, Inc. showed modest revenue with a peak of $18 in mid-February. The app's downloads improved, reaching about 2.5K weekly, while active users grew from 48.2K to 54.2K.

My Talking Slimy Slime Pet Cat from Pixeland OU maintained a strong revenue stream, peaking at $1.4K in early February. While downloads saw fluctuations, active users remained relatively stable, ending the quarter at 11.4K.

Lastly, Slime Pet: My Squishy Friend from HIGAME Jsc had no revenue but saw a gradual increase in downloads and active users, with the latter reaching nearly 3.9K by March.

These insights, sourced from Sensor Tower, highlight the dynamic trends of slime games in Chile's Android market. For more detailed analytics and data, visit Sensor Tower's platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: March 2025